Detection Information
This page explains all of our detections. Not everything is disclosed, because we don't want cheat developers and other competitors to patch and steal it.
Client Detections
VersusAC.GodModeProtection
Enables all the GodMode Checks.
VersusAC.GodModeCheck3
This detection detects if a player has godmode enabled.
Detects if the health is more than 200
VersusAC.GodModeCheck4
This detection detects if a player has godmode enabled.
Checking your proofs. GetEntityProofs
VersusAC.GodModeCheck5
This detection detects if a player has godmode enabled.
Checking GetEntityCanBeDamaged
VersusAC.GodModeCheck6
This detection detects if a player has godmode enabled.
Checking GetEntityCollisionDisabled
VersusAC.InvincibleProtection
This detection detects if a player is invincible
Detects if the player can get no damage. Please check if you use a script like this!
VersusAC.AntiInvisible
This detection detects if a player is invisible.
VersusAC.AntiFreeCam
This detection detects if a player is using freecam.
VersusAC.AntiFreeCamHard
This detection detects if a player is using freecam.
This is a more strict version of the AntiFreeCam.
VersusAC.AntiNoclip
This detection detects if a player is using noclip.
VersusAC.AntiNoclipHard
This detection detects if a player is using noclip.
This is a more strict version of the AntiNoclip.
VersusAC.AntiNoclipHard2
This detection detects if a player is using noclip.
This also detects if the player is invisible.
VersusAC.AntiNoclipHard3
This detection detects if a player is using noclip.
This also detects if the player is invisible + above the ground.
VersusAC.AntiTeleport
This detection detects if a player is teleporting to a waypoint.
VersusAC.AntiSpeedHacks
This detection detects if a player is using speedhacks.
Check VersusAC.MaxSpeedHacks
VersusAC.AntiFastRun
This detection detects if a player is using speedhacks or fastrun.
Check VersusAC.MaxFastRun
VersusAC.AntiPedRagdoll
This detection detects if a player cannot ragdoll.
VersusAC.AntiPlayerBlips
This detection detects if a player has player blips for all players in your server.
VersusAC.AntiPedChange
This detection detects if a player is changing his ped. For example to an alien.
VersusAC.AntiNightVision
This detection detects if a player is using night vision.
VersusAC.AntiThermalVision
This detection detects if a player is using thermal vision.
VersusAC.AntiSuperJump
This detection detects if a player is using superjump.
VersusAC.AntiSpectate
This detection detects if a player is spectating another player.
VersusAC.AntiGiveArmour
This detection detects if a player has more armour allowed than set in config.
VersusAC.ArmourValue
VersusAC.DisablePickups
Disables weapon pickups from the ground. This needs to be enabled if you use VersusAC.AntiWeaponSpawn in server_config
VersusAC.AntiExplosionsDamage
Sets the damage of explosions to 0 for all players
VersusAC.AntiExplosiveBullets
This detection detects if a player shoots explosive bullets.
VersusAC.WhitelistWeapons
This detection detects if a player is not whitelisted to use any weapon.
Check VersusAC.WeaponWhitelist in server_config for whitelist
VersusAC.AntiInfiniteAmmo
This detection detects if a player is shooting using infinite ammo.
VersusAC.ClipModifier
This detection detects if a player has more ammo in the clip or in the weapon than allowed.
VersusAC.AntiAimbot
This detection detects if a player is shooting a player exactly in the middle of the screen for a little amount of time.
VersusAC.AntiAimbot2
This detection detects if a player is shooting a player when they did not aim at them.
VersusAC.AntiRageBot
This detection detects if a player is shooting players when they are not in their screen.
VersusAC.AntiAimAssist
This sets aimassist to false.
VersusAC.AntiBlacklistedWeapons
This detection detects if a player has a blacklisted weapon in their inventory.
VersusAC.BlacklistedWeapons
VersusAC.AntiWeaponModifiers
This detection detects if a player modified the damage of their gun using modifiers.
VersusAC.WeaponDamageModifier
VersusAC.AntiResourceStartorStop
This detection detects if a player is stopping, starting or restarting a resource. When you have this option enabled you cannot restart resources yourself.
Check commands how to restart resources without being banned.
VersusAC.AntiVersusStop
This detection detects if a player is stopping the anticheat.
VersusAC.AntiCommandsInjection
This detection detects if a player add or removes a command. This can also be caused when you added a resource containing a command. Please be aware.
VersusAC.AntiVehicleModifiers
This detection detects if a player modifies the speed, damage etc of a vehicle.
VersusAC.AntiCheatVehicle
This detection detects if a player changes his vehicle model.
VersusAC.AntiBulletProofTyres
This detection detects if a player is using a vehicle with bulletproof tyres.
VersusAC.DeleteBrokenCars
This will delete fully broken down cars
VersusAC.DisableVehicleWeapons
This detection detects if a player is in a vehicle with a weapon and it will disable this weapon.
VersusAC.AntiCInjection
This detection detects if a player has loaded a blacklisted command.
VersusAC.BlackListedCMD
VersusAC.ClearPedsAfterDetection
Deletes peds after they have been spawned and detected
VersusAC.ClearObjectsAfterDetection
Deletes objects after they have been spawned and detected
VersusAC.ClearVehiclesAfterDetection
Deletes vehicles after they have been spawned and detected
VersusAC.OnScreenMenuDetection
This detection detects if a player has a blacklisted word on his screen. This feature can cause performance issues.
VersusAC.BlacklistedMenuWords
VersusAC.AntiBlacklistedTasks
This detection detects if a player is running a blacklisted task.
VersusAC.BlacklistedTasks
VersusAC.AntiAnims
Prevents running blacklisted animations.
VersusAC.BlacklistedAnims
VersusAC.AntiBlacklistedVehicles
This detection detects if a player is inside or going inside a blacklisted vehicle.
VersusAC.BlacklistedVehicles
VersusAC.AntiBlacklistedClientTriggers
This detection detects if a player uses a blacklisted event.
VersusAC.BlacklistedClientTriggers
Server Detections
VersusAC.AntiGiveorRemoveWeapons
VersusAC.AntiWeaponSpawn
VersusAC.AntiClearPedTasks
VersusAC.AntiFakeChatMessages
VersusAC.AntiRamPlayers
VersusAC.AntiVPN
VersusAC.ExplosionProtection
VersusAC.ProjectileProtection
VersusAC.ExplosionProtectionRocket
VersusAC.MaxExplosions
VersusAC.AntiTazePlayer
VersusAC.MaxPedsPerUser
VersusAC.MaxPropsPerUser
VersusAC.MaxVehiclesPerUser
VersusAC.MaxEntitiesPerUser
VersusAC.MaxParticlesPerUser
VersusAC.BlacklistNames
VersusAC.AntiBlacklistedWords
VersusAC.AntiBlacklistedTriggers
VersusAC.AntiBlacklistedModels
VersusAC.AntiWhitelistedModels
VersusAC.BlacklistedPeds
VersusAC.BlacklistedProps
VersusAC.BlacklistedVehicles
ESX Detections
VersusAC.ESXAntiCarryAll
VersusAC.ESXAntiDPemoteAll
VersusAC.ESXAntiPoliceHandcuffAll
VersusAC.ESXAntiPoliceDragAll
VersusAC.ESXAntiPoliceputInVehicleAll
VersusAC.ESXAntiPoliceOutVehicleAll
VersusAC.ESXAntiJailAll
VersusAC.ESXAntiCommunityServiceAll
QBCore Detections
VersusAC.QBAntiJailAll
VersusAC.QBAntiBillAll
VersusAC.QBAntiInVehicleAll
VersusAC.QBAntiOutVehicleAll
VersusAC.QBAntiCuffAll
VersusAC.QBAntiEscortAll
VersusAC.QBAntiKidnapAll
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